AgentEvalTool/backend/agenteval/evaluation/campaign_runner.py

320 lines
12 KiB
Python

"""Campaign runner — the side-effect shell around the pure scheduler.
Given a campaign and a clock position (real elapsed seconds), it asks
``campaign_scheduler.decide_schedule`` what is due, then spawns those child Runs
by reusing the existing single-run execution path (``EvalEngine.run`` with an
``existing_run`` that carries ``campaign_id``). Spawned plan-entry indices are
persisted on the campaign so re-advancing the same clock never double-spawns.
This module also hosts the durable scheduler loop: a thin async shell that,
tick by tick, maps real wall-clock elapsed time (since the campaign's persisted
``started_at``) to a window offset and calls ``advance_campaign``. All authority
lives in the DB (window start, spawned progress, status), so the loop can be
torn down and rebuilt on restart without losing or duplicating work.
"""
import asyncio
import logging
from dataclasses import dataclass, field
from typing import Optional
from sqlmodel import Session
from agenteval.evaluation.analysis import resolve_analysis_model, start_campaign_analysis
from agenteval.evaluation.campaign_scheduler import (
TickAction,
clock_offset,
decide_schedule,
decide_tick,
elapsed_seconds,
resolve_finalize,
)
from agenteval.evaluation.engine import EvalEngine
from agenteval.exploration.settlement import settle_campaign_sessions
from agenteval.models import (
Campaign,
CampaignStatus,
CampaignSummary,
EvalRun,
RunStatus,
RunTrigger,
SchedulerState,
)
from agenteval.storage.db import get_session, utc_now
from agenteval.storage.repository import (
CampaignRepository,
RunRepository,
ScenarioRepository,
TargetRepository,
)
from agenteval.task_registry import TaskRegistry
# Real wall-clock seconds between scheduler ticks. time_scale compresses the
# *window*, not the tick cadence — production 24h campaigns still tick slowly.
DEFAULT_TICK_SECONDS = 1.0
_logger = logging.getLogger("agenteval")
# Live loop tasks + cooperative cancel events, keyed by campaign id. Authority
# is the DB; this registry only holds the in-process handles for the loop.
campaign_registry = TaskRegistry()
@dataclass
class AdvanceResult:
"""Outcome of advancing a campaign's clock once."""
spawned_run_ids: list[str] = field(default_factory=list)
finished: bool = False
def _spawned_indices(campaign: Campaign) -> set[int]:
if campaign.summary is None:
return set()
return set(campaign.summary.scheduler.spawned_indices)
def current_window_offset(campaign: Campaign) -> float:
"""The campaign's live window position (seconds), clamped to the window.
RUNNING campaigns derive it from the persisted ``started_at`` and
``time_scale``; not-yet-started campaigns report 0.
"""
if campaign.started_at is None:
return 0.0
offset = clock_offset(
elapsed_seconds=elapsed_seconds(now=utc_now(), started_at=campaign.started_at),
time_scale=campaign.time_scale,
)
return min(offset, float(campaign.window_seconds))
def campaign_progress(campaign: Campaign, runs: list[EvalRun]) -> dict:
"""Live progress of a campaign, derived from its child Runs.
``completed_runs`` counts only COMPLETED child Runs; failures stay out of
this field (pass_rate semantics are ADR-0002's concern, not this counter).
"""
return {
"current_offset_seconds": current_window_offset(campaign),
"spawned_runs": len(runs),
"completed_runs": sum(1 for r in runs if r.status == RunStatus.COMPLETED),
}
async def _spawn_child_run(campaign: Campaign, scenario_id: str, session: Session) -> str:
"""Create a Run owned by the campaign and drive it through the engine.
The Run row is created on the caller's ``session``, but the engine runs on
its own session (obtained internally, closed when the run ends) so one
child Run's lifecycle never closes the campaign's session — the same
isolation the single-run background task uses.
"""
target = TargetRepository(session).get(campaign.target_id)
scenario = ScenarioRepository(session).get(scenario_id)
if not target or not scenario:
raise ValueError(f"campaign target or scenario missing: {campaign.target_id}/{scenario_id}")
run = RunRepository(session).create(
EvalRun(
target_id=campaign.target_id,
scenario_id=scenario_id,
scenario_version=scenario.version or 1,
campaign_id=campaign.id,
triggered_by=RunTrigger.CAMPAIGN,
status=RunStatus.PENDING,
)
)
engine = EvalEngine(target=target, scenario=scenario, triggered_by=RunTrigger.CAMPAIGN)
await engine.run(existing_run=run)
return run.id or ""
async def advance_campaign(
*,
campaign_id: str,
elapsed_seconds: float,
session: Session,
cancel_event: Optional[asyncio.Event] = None,
) -> Optional[AdvanceResult]:
"""Advance the campaign clock to ``elapsed_seconds`` and spawn due Runs.
``elapsed_seconds`` is real wall-clock time since the window started; it is
mapped to a window offset via ``time_scale``. A due entry whose spawning
raises is skipped and recorded (so one bad entry never wedges the loop),
but still marked spawned to avoid infinite retries. Returns ``None`` if the
campaign does not exist.
"""
repo = CampaignRepository(session)
campaign = repo.get(campaign_id)
if not campaign:
return None
offset = clock_offset(elapsed_seconds=elapsed_seconds, time_scale=campaign.time_scale)
spawned = _spawned_indices(campaign)
decision = decide_schedule(
plan=campaign.plan,
window_seconds=campaign.window_seconds,
clock_offset_seconds=offset,
spawned_indices=spawned,
)
result = AdvanceResult(finished=decision.finished)
errors: list[dict] = list(campaign.summary.scheduler.errors) if campaign.summary else []
for due in decision.due:
# Cancellation stops further spawning; runs already in flight finish.
if cancel_event is not None and cancel_event.is_set():
break
try:
for _ in range(due.entry.count):
run_id = await _spawn_child_run(campaign, due.entry.scenario_id, session)
result.spawned_run_ids.append(run_id)
except Exception as exc: # one entry failing must not wedge the campaign
errors.append({"entry_index": due.index, "error": str(exc)})
_logger.warning("活动 %s 计划条目 %d 派生失败(跳过): %s", campaign_id, due.index, exc)
spawned.add(due.index)
# Persist progress per entry: a failure partway through a multi-entry
# advance must never lose which entries already spawned, since restart
# recovery reads this back from the DB. Mutate the existing summary so
# any unknown top-level keys survive the read-modify-write.
summary = campaign.summary or CampaignSummary()
summary.scheduler = SchedulerState(spawned_indices=sorted(spawned), errors=errors)
campaign.summary = summary
repo.update(campaign)
return result
def _auto_start_analysis(campaign: Campaign, session: Session) -> None:
"""Enqueue 智能分析 when a 正式线 campaign completes.
Accelerated campaigns, an unresolvable analysis model, and any enqueue
failure all skip silently — the analysis is an enhancement and must never
block or break campaign completion.
"""
if campaign.time_scale != 1 or not campaign.id:
return
try:
if resolve_analysis_model(campaign, session) is None:
return
start_campaign_analysis(campaign.id, triggered_by="auto")
except Exception as exc:
_logger.warning("活动 %s 自动分析触发失败(已跳过): %s", campaign.id, exc)
def _settle_exploration(campaign_id: str, session: Session) -> None:
"""Expire dangling exploration sessions on completion.
Never blocks completion: a settlement failure is logged and skipped, the
same non-blocking semantics as ``_auto_start_analysis``.
"""
try:
settle_campaign_sessions(campaign_id, session)
except Exception as exc:
_logger.warning("活动 %s 探索会话结算失败(已跳过): %s", campaign_id, exc)
# ── durable scheduler loop ──────────────────────────────────────────────────
async def run_campaign_loop(
campaign_id: str, cancel: asyncio.Event, *, tick_seconds: float = DEFAULT_TICK_SECONDS
) -> None:
"""Drive one campaign to completion, ticking on real wall-clock time.
The loop holds no authority and no decision logic: every tick it reloads the
campaign, asks the pure ``decide_tick`` what to do, and only performs I/O.
It exits when the window finishes, the campaign leaves RUNNING (e.g. it was
cancelled), or the cooperative cancel event fires.
"""
session = get_session()
try:
while not cancel.is_set():
repo = CampaignRepository(session)
campaign = repo.get(campaign_id)
if not campaign:
return
now = utc_now()
decision = decide_tick(
now=now,
started_at=campaign.started_at,
status=campaign.status,
window_seconds=campaign.window_seconds,
time_scale=campaign.time_scale,
plan=campaign.plan,
spawned_indices=_spawned_indices(campaign),
)
if decision.action is TickAction.STOP:
return
elapsed = elapsed_seconds(now=now, started_at=campaign.started_at)
await advance_campaign(
campaign_id=campaign_id,
elapsed_seconds=elapsed,
session=session,
cancel_event=cancel,
)
if decision.action is TickAction.COMPLETE:
current = repo.get(campaign_id)
# Cancel-race guard: only complete if still RUNNING (pure rule).
if current and resolve_finalize(current.status) is TickAction.COMPLETE:
current.status = CampaignStatus.COMPLETED
current.completed_at = utc_now()
repo.update(current)
_settle_exploration(campaign_id, session)
_auto_start_analysis(current, session)
return
try:
await asyncio.wait_for(cancel.wait(), timeout=tick_seconds)
except asyncio.TimeoutError:
pass
except Exception as exc: # a crashing loop must not take down the app
_logger.warning("活动调度循环 %s 异常退出: %s", campaign_id, exc)
finally:
session.close()
def start_campaign(campaign_id: str, session: Session, *, tick_seconds: float = DEFAULT_TICK_SECONDS) -> Optional[asyncio.Task]:
"""Move a campaign into RUNNING (stamping ``started_at`` on first start) and
launch its loop. Reused for both create-then-start and restart recovery:
a PLANNED campaign gets a fresh ``started_at``; an already-RUNNING one keeps
its original window start so recovery resumes at the correct offset.
"""
repo = CampaignRepository(session)
campaign = repo.get(campaign_id)
if not campaign or campaign.status in (CampaignStatus.COMPLETED, CampaignStatus.CANCELLED, CampaignStatus.FAILED):
return None
if campaign.status == CampaignStatus.PLANNED:
campaign.status = CampaignStatus.RUNNING
campaign.started_at = utc_now()
repo.update(campaign)
return campaign_registry.launch(
campaign_id,
lambda cancel: run_campaign_loop(campaign_id, cancel, tick_seconds=tick_seconds),
)
def request_cancel(campaign_id: str) -> None:
"""Signal the loop (if live) to stop spawning and exit promptly."""
campaign_registry.cancel(campaign_id)
def resume_running_campaigns(session: Session, *, tick_seconds: float = DEFAULT_TICK_SECONDS) -> int:
"""On startup, relaunch a loop for every campaign left in RUNNING."""
resumed = 0
for campaign in CampaignRepository(session).list_all():
if campaign.status == CampaignStatus.RUNNING and campaign.id:
start_campaign(campaign.id, session, tick_seconds=tick_seconds)
resumed += 1
return resumed
async def shutdown_all() -> None:
"""Gracefully stop all live loops (Web app shutdown)."""
await campaign_registry.shutdown_all()